On March 10, 2025, Tim Wong, Chairman of the Catizen Foundation, released the 2025 strategic blueprint through the X platform, announcing the launch of the virtual pet 'AI Cat' integrated with artificial intelligence technology, and plans to launch over 200 innovative games within the year, accelerating the consumption of $CATIToken through technological iteration and content ecosystem expansion, with the goal of consuming over 150 million tokens throughout the year, aiming to consolidate its leading position in the Web3 entertainment track and build the 'Web3 world's largest consumer-grade application platform'.
The strategy continues the growth since 2024, building a tripartite ecosystem of 'game + social + economy', strengthening the bridge position from Web2 to Web3.
AI Cat is a virtual pet that generates unique personality traits based on player behavioral data, enhances emotional connection through dynamic interaction, increases engagement, and forms a positive cycle of Token consumption. In August 2024, Catizen launched the Mini App Center and released more than 20 games, integrating the $CATI payment system. In the first quarter of 2025, Token consumption reached 22 million, validating the driving effect of high-quality content on Token demand, and marking its breakthrough from a single game platform to a Web3 game publisher. The addition of more than 200 games in 2025 will further expand the Token usage scenarios, driving continuous growth of the Token economy based on a user base of over 55 million.
Catizen achieves the consumption target of $CATI through the dual drive of technology and content, and the positive information about the cryptocurrency industry conveyed by external environments such as the White House summit also provides impetus for its development, potentially bringing more users and partnership opportunities.
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Catizen 2025 Strategic Blueprint: Introducing virtual pet 'AI Cat' and 200 games, accelerating $CATI consumption
On March 10, 2025, Tim Wong, Chairman of the Catizen Foundation, released the 2025 strategic blueprint through the X platform, announcing the launch of the virtual pet 'AI Cat' integrated with artificial intelligence technology, and plans to launch over 200 innovative games within the year, accelerating the consumption of $CATIToken through technological iteration and content ecosystem expansion, with the goal of consuming over 150 million tokens throughout the year, aiming to consolidate its leading position in the Web3 entertainment track and build the 'Web3 world's largest consumer-grade application platform'.
The strategy continues the growth since 2024, building a tripartite ecosystem of 'game + social + economy', strengthening the bridge position from Web2 to Web3.
AI Cat is a virtual pet that generates unique personality traits based on player behavioral data, enhances emotional connection through dynamic interaction, increases engagement, and forms a positive cycle of Token consumption. In August 2024, Catizen launched the Mini App Center and released more than 20 games, integrating the $CATI payment system. In the first quarter of 2025, Token consumption reached 22 million, validating the driving effect of high-quality content on Token demand, and marking its breakthrough from a single game platform to a Web3 game publisher. The addition of more than 200 games in 2025 will further expand the Token usage scenarios, driving continuous growth of the Token economy based on a user base of over 55 million.
Catizen achieves the consumption target of $CATI through the dual drive of technology and content, and the positive information about the cryptocurrency industry conveyed by external environments such as the White House summit also provides impetus for its development, potentially bringing more users and partnership opportunities.