Ubisoft Toronto Studio undergoes large-scale layoffs, but Ubisoft states that development of Tom Clancy’s Splinter Cell Remake will continue.
On Thursday local time, Ubisoft confirmed that approximately 40 employees at the Toronto studio were laid off, accounting for 8% of the total staff. Ubisoft Toronto is one of the company’s largest studios and has developed titles such as Watch Dogs: Legion and Far Cry 6.
A Ubisoft spokesperson said, “This decision was made after careful consideration, and it in no way diminishes the talent, dedication, or contributions of those affected. Our current priority is to provide comprehensive severance packages and strong career transition support to help them navigate this transition smoothly.”
In an internal email, Ubisoft claimed that Toronto will continue to “make significant contributions to multiple coding projects and service teams,” and will also develop the Splinter Cell remake, which was first announced in 2021 and recently appointed a new director.
At that time, Ubisoft stated that the Splinter Cell remake would be rebuilt using the Snowdrop engine—also used for The Division, Avatar: Pandora’s Border, and Star Wars: Outlaws—“to deliver next-generation visuals and gameplay, as well as the dynamic lighting and shadow effects the series is known for.”
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Ubisoft Toronto layoffs; "Splinter Cell: Remake" will continue development
Ubisoft Toronto Studio undergoes large-scale layoffs, but Ubisoft states that development of Tom Clancy’s Splinter Cell Remake will continue.
On Thursday local time, Ubisoft confirmed that approximately 40 employees at the Toronto studio were laid off, accounting for 8% of the total staff. Ubisoft Toronto is one of the company’s largest studios and has developed titles such as Watch Dogs: Legion and Far Cry 6.
A Ubisoft spokesperson said, “This decision was made after careful consideration, and it in no way diminishes the talent, dedication, or contributions of those affected. Our current priority is to provide comprehensive severance packages and strong career transition support to help them navigate this transition smoothly.”
In an internal email, Ubisoft claimed that Toronto will continue to “make significant contributions to multiple coding projects and service teams,” and will also develop the Splinter Cell remake, which was first announced in 2021 and recently appointed a new director.
At that time, Ubisoft stated that the Splinter Cell remake would be rebuilt using the Snowdrop engine—also used for The Division, Avatar: Pandora’s Border, and Star Wars: Outlaws—“to deliver next-generation visuals and gameplay, as well as the dynamic lighting and shadow effects the series is known for.”